Wrath Classic DPS Minmaxing Is (Somehow) Just As DEGEN As Vanilla Classic Was _ Asmongold

 Okay let's see Wrath Classic DPS min-maxing is kinda the same as the gen as vanilla classic was parsed andes oh well which is my favorite thing let's take a look let's go when it comes to min- Maxing went, vanilla was really in a league of its own yea buffs that could easily increase your character's power by over 30 percent, random level 20 or 30 items that were best forever, and stacking of so many consumables, that you could hit the buff cap, and I still thought that the following expansions would have a lot less opportunities for them. I think the main reason the vanilla min maxing was so [ __ ] ridiculous is how easy the raids were on their own, those kind of interactions that had a mass TBC, one or two it was too Nothing Tangible Anger, while much to my surprise there have already been more new or unique class and spec interactions than we've seen here in the entire duration of TBC, I was expecting us to be the most soldered version of World of Warcraft Since it's so famous among fan server players, but to this day new techniques are still being discovered, so today I'm going to share with you some of the ways players are still finding ways to customize their characters in this ancient game minimize Start having some fun here. So if you see a lot of wow stuff you probably know the answer to that, but it shows how plausible almost anything in this game can be. I'm going to go through two separate player DPS boosting discoveries, one of which is totally legit and was removed from the game about 24 hours after it became public knowledge, and the other is a made up meme on Reddit. See if you get the right one first, we have the fire warrior, so one of the changes to stats in Wrath is that there is no longer a spell critter melee chest, just general critical hits, which affects classes like warriors, rogues, and Hunters means that normally wouldn't get any benefit from spell crit because they didn't have any spell crit now

doing passively, how can that benefit a warrior? Another fairly big change that's really easy to overlook has been made to the Deep Wounds talent. This adds a bleed effect, now that you've resorted to that bleed again in Classic and TBC, the amounts your critical hit dealt in Wrath are now based on your average weapon damage, and more importantly, adding crates doesn't update only the debuff but it refreshes and stacks so you really want to create as much as possible and deep wounds have been found to not only deflect physical effects but spells as well, this suddenly gives warriors an incentive to equip items that have a Have a chance to cast critical spells to stack the Deep Wounds. This is where the fire warrior is born at best The enchantment went from berserker to a fiery weapon instead of you being level 19 on a battlefield. Well, there's also the It's yeah, it's like unearthing the 50th gauntlet called the fiery plague gauntlet that had one plus four fire damage to your weapon, which is just another chance to inflict deep wounds. Those same gauntlets were probably made in a few more days than ever before in Classic, but that was option one. Does that sound like I just made that up or was it real that hell is the second discovery that was made it's called Clam Weaving and if you've both played they're really okay very smart right you had to do it, during the Wrath of the Lich King pre-patch discovering this new technique increased DK DPS so far above all others that something had to be done about it. So what was the deal here? Well it turns out that a rather strange interaction between opening a container and a bug talent made it possible to bypass the ability Global cooldown means attacking each other could be two skills at the same time, all you had to do was, Getting Respect in and Holy and getting the upgraded and Holy Presence talent and making sure you switch back into a Holy Presence after doing this you needed an item which was

Considered a container and the simplest and easiest to farm at the time was clams, there were hundreds on the auction house that were close to worthless and you could also quickly grind low level murlocs which made a really good choice was this one simple man, people were pretty dumb with this game, man, they're pretty [ __ ] dumb with this game An ability where you open a shell and your GCD resets, allowing you to instantly fire a second ability. It goes without saying that this was a significant DPS increase and caused DPS to be even more degenerate than they already are okay. Those are the two techniques one is real the other is fake as much as i love the name i hate to say the shell weaving was never real it was top notch lure that made the classic min maxes do this one Testing theory for hours after it was published h it has led to the word weaving being used very well. I never looked into it. Just thought it was real, was I lured by fake news? that shows because everybody's been talking about this for about a week, i thought that sounds stupid holy [ __ ] whoever made this is a genius then too much is any scenario where men max fire warrior these days, although it was totally real where he actually used fire weapon and equip a pair of sketchy looking classic gauntlets to increase the damage of her deep wounds and Blizzard didn't like that a bit, literally nerfing the interaction within 24 hours of release , it just goes to show what a good thing is, uh, nerfing something that stupid. I'm absolutely sure it's an old game, but new things are always being uncovered. A classic min maxing video i had not long ago had quite a bit about savage druids and all the weird interactions with them they had in classics and tv series changes that would be for savages doing weird stuff and I thought wrong, it turns out, Pharaoh, well I mean everyone who plays

A feral druid does strange things, let's face it, he's enjoying having found arguably more ways to minimize that particular class and spec in Wrath than ever before. We need to start bear weaving It just made too much sense so bear weaving what is it what is the benefit? Well one of the changes made to druids from TBC to Rapha was the energy, now it increases gradually instead of 20 every two seconds. The Fiora talent has also been changed so you keep energy when entering the cap , instead of winning them, in other words, your energy bar will always increase whether you are in cat form or not, and you can switch into cat and use it whenever you want. The idea behind bear weaving is that you either have a have spent all your energy in Cat or B you have a period of downtime in your rotation where you just auto attack during that time go back into cat, if you need to top up and repeat buffs or debuffs and yes it is actually a decent DP yes win if you look at some of the best barrel drill logs jesus [ __ ] christ like jesus like it's just crazy, Man I do that [ __ ] for 100 more DPS that's some crazy wow damage if you could get 10 more damage on your main you probably would too now if you're already no not if I had to press additional buttons, yes, if I did not have to press additional buttons, I would only hit the normal body, okay, of course, the bear weaving should also be snake weaving, that goes without saying With Min maxing turns h Note that when he summons a Companion Pet, it resets your swing timer. So if you switch to bear form and your swing timer changes you can reset it for an instant attack so you can get more tweaks sooner but apparently a relevant one also works via weapon swappi ng to a fast

Drink dagger or even a noggin mist elixir but snake weaving sounds more memorable so I think that's why we went for it and if we want it then people should be able to do that if it matters that much to you is To do a bit more damage by pulling out the snake every now and then make it [ __ ] weave and snake weave. Of course, we should also weave idly. Did you know that you can swap idols during battle? do and best you want this idol is when you apply a new rift and then switch back to that one for shredding and generating combo points, but all of that is for single target encounters that we need to make the most of in AOE as well, there anything we can do here, yes, yes there is, and it's called flower shifting. Another change made to talents during Wrath was that Omen of Clarity became a passive effect that has a chance to clear your next spell, in addition to that Feral Cat now gaining a Swiper level 75 so they can be r relevant for AOE unless swipe is spammable, it costs a lot of energy which is a small issue but turns out AOE spells still have a chance to trigger Omen of Clarity , albeit at a reduced rate, after you've spent all your energy on swipe you'll want to come out of cat form and spam Gift of the Wild to force Proc Omen of Clarity, then go back to Cats and get that free swipe, and it is really so simple that herald druids just do wild druid stuff for the third straight expansion ok we gotta carry on from the holy [ __ ] man like back then whenever i used to in hello en er parsed you know how you got a good parse you said uh you said to the group hey don't AOE the crazy ones I want I want a lot of big numbers in this case or maybe some people end up dying and you play a warrior so you get a longer execution phase or you know you just get a lucky pole or you pull the boss early or you attack when you shouldn't oh my god , Taunted General, yeah y you attacked General Naz Groom and the Defensive Stance phase in The Shield phase, yes holy [ __ ] man Druids, although I have a few more points to cover so we can get started

Helm schlupf yes, the community agreed on this fantastic name for this small update. It was nerfed within 24 hours of becoming widely known. In fact I was so sure it would be nerfed after I saw it the first time I've got footage of it asap so I can show you exactly how it works in real time but just for the fun of the, what was possible let's go through exactly how the interaction happened so beaming earth siege diamond is a metagene that gives you plus two percent bonus mana no big deal just seems ok but not only did it give a two percent bonus mana when you equipped a new helm with this meta gem or just activated it, but it restored two percent of your max mana instantly, and it was also spammable. You can get two helms with it and spam a macro to switch between the two helmets and never have to stop and intrude between trash packs again. It's actually very powerful on speedrun that's really good yeah that's really really really good wow you can go from zero to 100 mana while moving in just over 10 seconds. Remember to return to your actual helmet before boss fights with a proper meta jewel, as obviously you can't swap helmets in combat, but you can swap weapons and weapons have gem sockets, giving us two ways to tweak our helmet sipping. Number one is replacing the metal gem in your helmet during combat, bizarrely enough what you can do to do this is literally infinite, but you will also need infinite gold to do this, as each meta gem the you use will destroy the old. Of course, depending on the class, you'll need to trade a weapon or wand for a gem that activates the meta gem As you can see here beaming Earth Siege Diamond, it takes two reds and one orange to work. So if you typically have two reds and zero oranges and then find a one or a weapon with a gem socket and switch between that weapon and another it will work

the metagen every time you do it on priests, that meant they had a pretty straightforward way of making sure they literally never boom, of course, oh [ __ ] oh [ __ ] man, oh my god that is just like that's 200 IQ right now yeah, that's what people who've been playing the same game for 15 years do, people go crazy for it, yeah they do, that gets to the point where we've been talking about, like, uh [ __ ] how people were trying to save time on Super Mario Brothers speeds under the five-minute benchmark, but since we've gotten to this point of ridiculousness, it's a lot cheaper than repeatedly swapping out your metagen mid-battle , but not every single class can do this, but as you can probably see why has it been nerfed pretty quickly now? Finally, I have a few random class tweaks that don't really fit neatly into a single category. Rogues are the best AOE class in the game, it turns out, and the more junk that pulled the stronger the I've seen rogues with certain weapon combos hit just over 40,000 DPS, which is most of the junk at the start of Spiderwing This is about equal between assassination and combat builds so far compared to normal weapons. Also, Instant Poison has changed to a props-per-minute effect, meaning it scales less or more depending on how fast your weapon is, so a fast weapon has a lower chance to trigger and a slower one has a higher one Chance. Titansteel Spellblade is in an odd position of being a 2.5 weapon speed dagger. This speed is unique and gives her much better chances of proc per minute FX so a renegade spamming fan with this enabled gains the bonus damage from using fan with a dagger in addition to the higher chance of triggering instant poisons when they do, which in itself is a pretty good interaction, but we can take this much further Rather, the Sun King, which drops from the Kaleth house in Tempest Keep, gives melee attacks a chance to restore 5 energy. You will get a lot of energy back, the alternative and the better

Option is Teufelsschläger by Rend Blackhand in Upper Black Rock Spire, that's the big item you want to go and AKA Fox Slayer has that, we have we have that [ __ ] in our own guild, yeah that's yeah, as far as i know this is still in game the big article yes this is min max absolute bomb it needs an instaproc and a big pack and it will guarantee all your attention breaks everything also in the murder tree has a talent called focused attacks that refunds energy when you create rights such that they are able to create each and every attack and retain full energy, which means they can spam fans of knives, and no class in the game even comes close to doing what a fallen striker rogue can do on AOE, so yes if you are a rogue main go farm your spell damage dagger and your level 60 dagger to do your best on AOE. In fact, not only do streets use Titansteel Spellblades, but Enhancement Shaman play a Spellbuild that's much more focused on dealing Fire damage rather than using Wind Fury now has a better main hand option in Max Ramus, but is a slower weapon desirable since Flametongue weapon damage scales with your weapon speed more traditional Wind Fury damage on the gauges and in case you're worried about those weird interactions getting in there, we've seen what happened to Helmslurping, and with that Fire Warrior, Blizzard knows when players are using some creative gameplay mechanics and they've decided to leave it in, at least for now. I don't think it's really that bad, um, the only time it's bad is when an item becomes best for the entire expansion and the item is, um, vanilla wow or something that's whenever it's bad, needless to say, and holy death knights in wrath turns out all your cooldowns resetting every boss and using the right snap on gargoyle has resulted in some rather nonsense believable good results in a short wait for you have as many useful effects active as possible before using an ability, and that ability then retains them



Effects for their full duration from today, the best and holy death knight passes in the world on Patchwork are starting to exceed the 10K [ __ ] [ __ ] and they're not doing anything special to break the game, it's just their summoning gargoyle gets so many different ones Haste effects that they do unreal amounts of damage. Here is one of the best logs in the world. The well-known holy DK's Gargoyle contributed the most to his overall damage in Patchwork, taking 63 spells within his 30 second duration I'm not sure if there's another Posh of One button ability in the game that does one Throw can deal over 200,000 damage, such as the opener leads to some pretty unreal results, oh and these DKS are dual wielded and don't even take Scourge Strike in the talent tree, it's also totally different from what Unholy originally was Eventually and when as equipment improves and fights become shorter and holier, it will do even more damage because you know the gargoyle only lasts a minute. The closer the fight is to a minute the more damage they will do because that is their main damage window oh my [ __ ] god can't he trade my guild some blood to unholy right before bosses rush to unholy bro we just pulled the boss yeah i just pull the boss how we get right now we get them done yeah it's about i mean it's not that bad a little bit ahead of where they are at the moment who would have thought that the Wrath would see so many new discoveries that there might be more out there yet to come

to be discovered so check out this space cuz you put together videos on this stuff its really fun and interesting and you seem to like it too when there's something else big you think I'm missing out on drop it below and as always thank you guys so much for watching and listening. I'll see you very soon in the next video. That was a very, very good video. I didn't expect it to be this good. That was such a good [ __ ] video. This is a woolly video be sure to like and subscribe if you play wow and like wow content he still gets support. Says I don't even know how I feel what are my wild analyzes what are mine what are my packages classic wow asmon fresh sky fury that's pretty good yes that's all right here we go yes i think i'm doing pretty good pretty good yes there you go uh if you say yes Top G vs Jake Paul no I haven't seen that actually happen. I have no idea but how yeah my parses are fine like we normally kill the bosses and and that's the low fab what happened to low fab. Oh I think I died or something. I don't know, but yes, thank you

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